“One thing I’ll miss about dealing with byte-swapping issues are the interesting side-effects. For example, in Jedi Knight and Jedi Academy, if I forgot to swap a certain piece of data, your lightsaber would not attach itself to your hand but would instead be positioned in the center of the model. As it happened, this was on your crotch, facing forward. Mark Krenek had another interesting bug where, while working on Spider-Man, Spidey’s hand protruded from his butt. Glenda had another byte-swapping issue in Madden 2000 where players’ heads would rotate continuously. Good times.”
http://www.brad-oliver.com:8081/~boliver/blog/archives/000695.html
http://www.brad-oliver.com:8081/~boliver/blog/archives/000695.html
http://www.brad-oliver.com:8081/~boliver/blog/archives/000695.html
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